Yandex Games SDK for Unity
  • Welcome
  • Getting Started
    • SDK Installation & Setup
      • Installation
      • Setting Up the SDK
      • Setting Up Local Development Server
    • Gameplay Lifecycle & Environment
      • Gameplay Lifecycle Events
      • Get Server Time
      • Get Environment
    • Core Features
      • Authentication
      • Cloud Storage
      • Leaderboards
      • Advertisements
  • Extended Functionality
    • YGNetwork
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  1. Extended Functionality

YGNetwork

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Last updated 7 months ago

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YGNetwork is a multiplayer SDK for Unity games on Yandex Games designed to deliver smooth, real-time gameplay through WebSocket communication and an efficient RPC system. It is perfect for developers aiming to build interactive and responsive multiplayer experiences.

Key Features

  • Real-Time Multiplayer: Engage players with low-latency, real-time connections powered by WebSocket.

  • Powerful RPC System: Seamlessly call methods across clients and the server, enabling synchronized actions like movement, attacks, and animations.

  • Flexible Matchmaking: Quickly match players in various game modes (1v1, team-based, free-for-all).

  • Dynamic Event Broadcasting: Broadcast events to specific players or all clients for a consistent game state.

  • Platform-Optimized: Built specifically for the Yandex Games platform, ensuring smooth performance.

Request a Demo

Ready to level up your game with YGNetwork? Fill out the form to request your demo today:

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