Setting Up the SDK

2. Setting Up the SDK

Once installed, you need to configure the SDK within Unity to start using it.

  1. Switch Build Target to WebGL

    • Go to File > Build Settings….

    • In the Platform list, select WebGL.

    • Click Switch Platform to set WebGL as the active build target.

  2. Open the Yandex Games SDK Dashboard

    • Navigate to Menu > Yandex Games SDK > Dashboard in Unity’s top menu.

  3. Create a Configuration Asset

    • In the SDK dashboard, click on "Create Config Asset".

  4. Configure Settings

    • Enter your Yandex Application ID: This ID links your Unity project with your Yandex Games application.

    • Set up additional preferences: Adjust any other settings as required for your project.

Note: Ensure all settings align with your project needs and Yandex Games requirements.

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