Setting Up the SDK
2. Setting Up the SDK
Once installed, you need to configure the SDK within Unity to start using it.
Switch Build Target to WebGL
Go to
File
>Build Settings…
.In the Platform list, select WebGL.
Click Switch Platform to set WebGL as the active build target.
Open the Yandex Games SDK Dashboard
Navigate to
Menu
>Yandex Games SDK
>Dashboard
in Unity’s top menu.
Create a Configuration Asset
In the SDK dashboard, click on "Create Config Asset".
Configure Settings
Enter your Yandex Application ID: This ID links your Unity project with your Yandex Games application.
Set up additional preferences: Adjust any other settings as required for your project.
Note: Ensure all settings align with your project needs and Yandex Games requirements.
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