Setting Up Local Development Server

The local development server enables testing WebGL builds and SDK features in a simulated Yandex environment directly from Unity. Follow these steps to configure and troubleshoot your local server setup.

1. Access the Local Server Settings

  • Open the Yandex Games SDK Dashboard within Unity.

2. Specify Build Path and Server Port

  • WebGL Build Path: Set the path to your WebGL build output.

  • Server Port: Enter your preferred port for the server (e.g., 8080).

3. Start the Local Server

  • Click "Start Server" to launch the local development environment.

  • This server simulates Yandex Games interactions, allowing you to test SDK features without needing a live connection.

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